初始化项目

This commit is contained in:
MuHua-123
2024-12-02 17:16:44 +08:00
parent 698464b9d7
commit 0ff284b795
327 changed files with 87 additions and 21751 deletions
-8
View File
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: d8da269d26ada6545a5634dbaed008f9
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,89 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
public class OutlineRendererFeature : ScriptableRendererFeature {
[Serializable]
public class OutlineSettings {
[Tooltip("渲染对象")] public float size = 5;
[Tooltip("渲染对象")] public Material unlit;
[Tooltip("轮廓材质")] public Material outline;
[Tooltip("混合颜色")] public Material color;
[Tooltip("渲染对象")] public List<Transform> RenderObjs = new List<Transform>();
/// <summary> 是否有效设置 </summary>
public bool isValid => unlit != null && outline != null && color != null;
}
/// <summary> 渲染设置 </summary>
public OutlineSettings settings;
/// <summary> 渲染Event </summary>
public RenderPassEvent renderPassEvent = RenderPassEvent.AfterRenderingPostProcessing;
/// <summary> 渲染通道 </summary>
private OutlineRendererPass OutlineBlendRenderPass;
public override void Create() {
OutlineBlendRenderPass = new OutlineRendererPass(settings);
OutlineBlendRenderPass.renderPassEvent = renderPassEvent;
}
public override void AddRenderPasses(ScriptableRenderer renderer, ref RenderingData renderingData) {
OutlineBlendRenderPass.Setup(renderingData);
renderer.EnqueuePass(OutlineBlendRenderPass);
Dispose();
}
public class OutlineRendererPass : ScriptableRenderPass {
public const string ProfilerTag = "OutlineBlend";
/// <summary> 临时纹理 </summary>
public RTHandle TempRTHandel;
/// <summary> 轮廓纹理 </summary>
public RTHandle OutlineRTHandel;
/// <summary> 渲染设置 </summary>
public OutlineSettings settings;
/// <summary> 渲染通道 </summary>
public OutlineRendererPass(OutlineSettings settings) {
this.settings = settings;
}
/// <summary> 渲染前设置 </summary>
public void Setup(in RenderingData renderingData) {
if (!settings.isValid) { return; }
settings.outline.SetFloat("_Size", settings.size);
RenderTextureDescriptor descriptor = renderingData.cameraData.cameraTargetDescriptor;
descriptor.depthBufferBits = (int)DepthBits.None;
RenderingUtils.ReAllocateIfNeeded(ref OutlineRTHandel, descriptor, name: "OutlineRT");
RenderingUtils.ReAllocateIfNeeded(ref TempRTHandel, descriptor, name: "TempRT");
}
public override void Execute(ScriptableRenderContext context, ref RenderingData renderingData) {
if (!settings.isValid) { return; }
CommandBuffer command = CommandBufferPool.Get(ProfilerTag);
//在临时纹理上渲染物体的轮廓
CoreUtils.SetRenderTarget(command, TempRTHandel);
DrawRenderer(command, settings.unlit);
settings.outline.SetTexture("_MainTex", TempRTHandel);
Blitter.BlitTexture(command, TempRTHandel, OutlineRTHandel, settings.outline, 0);
//轮廓+颜色 混合到源上
settings.color.SetTexture("_MainTex", OutlineRTHandel);
Blit(command, ref renderingData, settings.color);
context.ExecuteCommandBuffer(command);
CommandBufferPool.Release(command);
TempRTHandel.Release();
OutlineRTHandel?.Release();
}
public void DrawRenderer(CommandBuffer command, Material material) {
settings.RenderObjs.RemoveAll(obj => obj == null);
for (int i = 0; i < settings.RenderObjs.Count; i++) {
Transform obj = settings.RenderObjs[i];
if (!obj.gameObject.activeInHierarchy) { continue; }
DrawRenderer(obj, command, material);
}
}
public void DrawRenderer(Transform obj, CommandBuffer command, Material material) {
Renderer[] renderers = obj.GetComponentsInChildren<Renderer>();
for (int i = 0; i < renderers.Length; i++) {
command.DrawRenderer(renderers[i], material, 0, 0);
}
if (obj.TryGetComponent(out Renderer renderer)) {
command.DrawRenderer(renderer, material, 0, 0);
}
}
}
}
@@ -1,11 +0,0 @@
fileFormatVersion: 2
guid: 435887d4f112e5b48808a805d5d3041b
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:
-8
View File
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: efdb67b1c20c94e4ca02e59c03e9dfba
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -1,75 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5779448648935841994
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grid 1
m_Shader: {fileID: -6465566751694194690, guid: 81365e7b0d858e840957f2b457735e32, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 0
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _CastShadows: 1
- _Count: 100
- _Cull: 0
- _DstBlend: 10
- _OutlineSize: 0.01
- _QueueControl: 0
- _QueueOffset: 0
- _SrcBlend: 5
- _Surface: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _ColorA: {r: 1, g: 1, b: 1, a: 1}
- _ColorB: {r: 0.7490196, g: 0.7490196, b: 0.7490196, a: 1}
m_BuildTextureStacks: []
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 2664e6b08bbf1cc4eabaa0c62d0959bd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -1,73 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5779448648935841994
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grid
m_Shader: {fileID: -6465566751694194690, guid: 81365e7b0d858e840957f2b457735e32, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 2000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _Alpha: 1
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _CastShadows: 1
- _Count: 100
- _Cull: 2
- _DstBlend: 0
- _OutlineSize: 0.05
- _QueueControl: 0
- _QueueOffset: 0
- _SrcBlend: 1
- _Surface: 0
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _ColorA: {r: 1, g: 1, b: 1, a: 1}
- _ColorB: {r: 0.75, g: 0.75, b: 0.75, a: 1}
m_BuildTextureStacks: []
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 27a8b3bbba1548f48b217a0b0213118e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -1,133 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3164720010805765291
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Outline
m_Shader: {fileID: -6465566751694194690, guid: fa699a6597feb414887c6369e6778507, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Size: 3
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: e1a49e9f789cb274daa96037142e69f5
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -1,133 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3164720010805765291
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: OutlineBlend
m_Shader: {fileID: -6465566751694194690, guid: 0c7b7c4b4279bb940a495153dc6459c9, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Size: 0
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.54797965, g: 1, b: 0.5424528, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: af1a91bca58ae1e479c81fbebd55f5c4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -1,136 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3164720010805765291
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 7
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Unlit
m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BaseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SpecGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BlendOp: 0
- _BumpScale: 1
- _ClearCoatMask: 0
- _ClearCoatSmoothness: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailAlbedoMapScale: 1
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _EnvironmentReflections: 1
- _GlossMapScale: 0
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _OcclusionStrength: 1
- _Parallax: 0.005
- _QueueOffset: 0
- _ReceiveShadows: 1
- _SampleGI: 0
- _Size: 0
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _WorkflowMode: 1
- _ZWrite: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
m_BuildTextureStacks: []
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: ba2405ea216cb5a40b9d1c5489e021ed
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
-8
View File
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: f8e58670e116cf44d918c070ce5f1a40
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: 81365e7b0d858e840957f2b457735e32
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
File diff suppressed because it is too large Load Diff
@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: a353250364300ac46be3d5f370c1e547
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
File diff suppressed because it is too large Load Diff
@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: fa699a6597feb414887c6369e6778507
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
File diff suppressed because it is too large Load Diff
@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: 0c7b7c4b4279bb940a495153dc6459c9
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 625f186215c104763be7675aa2d941aa, type: 3}
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: b997e5b4b15fda047af998120d1a62fc
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
File diff suppressed because it is too large Load Diff
@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: e03481e3e92bed842b57166d7890d4ef
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 60072b568d64c40a485e0fc55012dc9f, type: 3}
@@ -1,801 +0,0 @@
{
"m_SGVersion": 3,
"m_Type": "UnityEditor.ShaderGraph.GraphData",
"m_ObjectId": "5915eba14ca14493a97dc882ecae5911",
"m_Properties": [
{
"m_Id": "00dbf3ee951b41aaa8b2e2bab941714c"
},
{
"m_Id": "39d7384414254c078ee286af8dcf2652"
},
{
"m_Id": "5c1eff551d86413da7139bbb2483502c"
}
],
"m_Keywords": [],
"m_Dropdowns": [],
"m_CategoryData": [
{
"m_Id": "9f1326c2df2242c0820ef8896db67d4d"
}
],
"m_Nodes": [
{
"m_Id": "cba33aee00ec4622a170458618a09784"
},
{
"m_Id": "651cec4b2755406189a2d3369c5cc410"
},
{
"m_Id": "d5bdab33fe234258a496fdc1d8563df4"
},
{
"m_Id": "8408662f4fc849999e6736c5de040a65"
},
{
"m_Id": "0b89beac81764bb2a3a29d6460dde3ad"
},
{
"m_Id": "f95f03beb83d48deabfe8339c4d1474c"
}
],
"m_GroupDatas": [],
"m_StickyNoteDatas": [],
"m_Edges": [
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "0b89beac81764bb2a3a29d6460dde3ad"
},
"m_SlotId": 0
},
"m_InputSlot": {
"m_Node": {
"m_Id": "d5bdab33fe234258a496fdc1d8563df4"
},
"m_SlotId": 1
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "651cec4b2755406189a2d3369c5cc410"
},
"m_SlotId": 0
},
"m_InputSlot": {
"m_Node": {
"m_Id": "cba33aee00ec4622a170458618a09784"
},
"m_SlotId": 1
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "8408662f4fc849999e6736c5de040a65"
},
"m_SlotId": 0
},
"m_InputSlot": {
"m_Node": {
"m_Id": "651cec4b2755406189a2d3369c5cc410"
},
"m_SlotId": 1
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "d5bdab33fe234258a496fdc1d8563df4"
},
"m_SlotId": 3
},
"m_InputSlot": {
"m_Node": {
"m_Id": "651cec4b2755406189a2d3369c5cc410"
},
"m_SlotId": 2
}
},
{
"m_OutputSlot": {
"m_Node": {
"m_Id": "f95f03beb83d48deabfe8339c4d1474c"
},
"m_SlotId": 0
},
"m_InputSlot": {
"m_Node": {
"m_Id": "d5bdab33fe234258a496fdc1d8563df4"
},
"m_SlotId": 2
}
}
],
"m_VertexContext": {
"m_Position": {
"x": 0.0,
"y": 0.0
},
"m_Blocks": []
},
"m_FragmentContext": {
"m_Position": {
"x": 0.0,
"y": 0.0
},
"m_Blocks": []
},
"m_PreviewData": {
"serializedMesh": {
"m_SerializedMesh": "{\"mesh\":{\"instanceID\":0}}",
"m_Guid": ""
},
"preventRotation": false
},
"m_Path": "Sub Graphs",
"m_GraphPrecision": 1,
"m_PreviewMode": 2,
"m_OutputNode": {
"m_Id": "cba33aee00ec4622a170458618a09784"
},
"m_SubDatas": [],
"m_ActiveTargets": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Internal.Texture2DShaderProperty",
"m_ObjectId": "00dbf3ee951b41aaa8b2e2bab941714c",
"m_Guid": {
"m_GuidSerialized": "02102cf7-421d-4d86-a41e-50ee48318d25"
},
"m_Name": "Texture",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "Texture",
"m_DefaultReferenceName": "_Texture",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true,
"m_UseCustomSlotLabel": false,
"m_CustomSlotLabel": "",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_Value": {
"m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}",
"m_Guid": ""
},
"isMainTexture": false,
"useTilingAndOffset": false,
"m_Modifiable": true,
"m_DefaultType": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
"m_ObjectId": "0b89beac81764bb2a3a29d6460dde3ad",
"m_Group": {
"m_Id": ""
},
"m_Name": "Property",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -550.0,
"y": 103.0,
"width": 105.0,
"height": 34.0
}
},
"m_Slots": [
{
"m_Id": "71ed1f6b6686434cae096fe6d0590c4f"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_Property": {
"m_Id": "39d7384414254c078ee286af8dcf2652"
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
"m_ObjectId": "13a6d792c238495084e602ad3b51f350",
"m_Id": 0,
"m_DisplayName": "Offset",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
"m_ObjectId": "157a1e91b9584214acafc9d59264b2ee",
"m_Id": 0,
"m_DisplayName": "UV",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "UV",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": [],
"m_Channel": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
"m_ObjectId": "23e9e2aec34844faa2a3da32a90566b4",
"m_Id": 3,
"m_DisplayName": "Out",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "39a7ea8b758a4ea7b03c0d337a190400",
"m_Id": 6,
"m_DisplayName": "B",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "B",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty",
"m_ObjectId": "39d7384414254c078ee286af8dcf2652",
"m_Guid": {
"m_GuidSerialized": "92e37e96-878d-4a53-a917-097737e99975"
},
"m_Name": "Tiling",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "Tiling",
"m_DefaultReferenceName": "_Tiling",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true,
"m_UseCustomSlotLabel": false,
"m_CustomSlotLabel": "",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_Value": {
"x": 1.0,
"y": 1.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 1,
"m_Type": "UnityEditor.ShaderGraph.Internal.Vector2ShaderProperty",
"m_ObjectId": "5c1eff551d86413da7139bbb2483502c",
"m_Guid": {
"m_GuidSerialized": "2d61f84b-8867-462a-907b-325fba3c6698"
},
"m_Name": "Offset",
"m_DefaultRefNameVersion": 1,
"m_RefNameGeneratedByDisplayName": "Offset",
"m_DefaultReferenceName": "_Offset",
"m_OverrideReferenceName": "",
"m_GeneratePropertyBlock": true,
"m_UseCustomSlotLabel": false,
"m_CustomSlotLabel": "",
"m_DismissedVersion": 0,
"m_Precision": 0,
"overrideHLSLDeclaration": false,
"hlslDeclarationOverride": 0,
"m_Hidden": false,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.UVMaterialSlot",
"m_ObjectId": "5c3303e247a945669b22484ef452ad74",
"m_Id": 2,
"m_DisplayName": "UV",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "UV",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": [],
"m_Channel": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
"m_ObjectId": "5e8eaae677b74ddbbe5e697819110fb6",
"m_Id": 0,
"m_DisplayName": "RGBA",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "RGBA",
"m_StageCapability": 2,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "64575fca19cb41bfaa3c772201c9eb9b",
"m_Id": 7,
"m_DisplayName": "A",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "A",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SampleTexture2DNode",
"m_ObjectId": "651cec4b2755406189a2d3369c5cc410",
"m_Group": {
"m_Id": ""
},
"m_Name": "Sample Texture 2D",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -212.0,
"y": 0.0,
"width": 183.0,
"height": 251.0
}
},
"m_Slots": [
{
"m_Id": "5e8eaae677b74ddbbe5e697819110fb6"
},
{
"m_Id": "6c94103730f94101b50e389a813988e8"
},
{
"m_Id": "e1571d95456c4ff4bb5487f0a153d084"
},
{
"m_Id": "39a7ea8b758a4ea7b03c0d337a190400"
},
{
"m_Id": "64575fca19cb41bfaa3c772201c9eb9b"
},
{
"m_Id": "9b7d6f2d12ea42f4a6f92bd752162438"
},
{
"m_Id": "5c3303e247a945669b22484ef452ad74"
},
{
"m_Id": "ed1041dd826d4878ba92fe8f2381dc46"
}
],
"synonyms": [
"tex2d"
],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_TextureType": 0,
"m_NormalMapSpace": 0,
"m_EnableGlobalMipBias": true,
"m_MipSamplingMode": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "6c94103730f94101b50e389a813988e8",
"m_Id": 4,
"m_DisplayName": "R",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "R",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
"m_ObjectId": "71ed1f6b6686434cae096fe6d0590c4f",
"m_Id": 0,
"m_DisplayName": "Tiling",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
"m_ObjectId": "8408662f4fc849999e6736c5de040a65",
"m_Group": {
"m_Id": ""
},
"m_Name": "Property",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -365.0,
"y": 4.0,
"width": 124.0,
"height": 34.0
}
},
"m_Slots": [
{
"m_Id": "a251e9adfa7a48ccb6bf53e9cef98f1b"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_Property": {
"m_Id": "00dbf3ee951b41aaa8b2e2bab941714c"
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Texture2DInputMaterialSlot",
"m_ObjectId": "9b7d6f2d12ea42f4a6f92bd752162438",
"m_Id": 1,
"m_DisplayName": "Texture",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Texture",
"m_StageCapability": 3,
"m_BareResource": false,
"m_Texture": {
"m_SerializedTexture": "{\"texture\":{\"instanceID\":0}}",
"m_Guid": ""
},
"m_DefaultType": 0
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.CategoryData",
"m_ObjectId": "9f1326c2df2242c0820ef8896db67d4d",
"m_Name": "",
"m_ChildObjectList": [
{
"m_Id": "00dbf3ee951b41aaa8b2e2bab941714c"
},
{
"m_Id": "39d7384414254c078ee286af8dcf2652"
},
{
"m_Id": "5c1eff551d86413da7139bbb2483502c"
}
]
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Texture2DMaterialSlot",
"m_ObjectId": "a251e9adfa7a48ccb6bf53e9cef98f1b",
"m_Id": 0,
"m_DisplayName": "Texture",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "Out",
"m_StageCapability": 3,
"m_BareResource": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector4MaterialSlot",
"m_ObjectId": "bc4852ed08dd4e3ea6d42f04126fa33c",
"m_Id": 1,
"m_DisplayName": "Out_Vector4",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "OutVector4",
"m_StageCapability": 2,
"m_Value": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0,
"z": 0.0,
"w": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
"m_ObjectId": "bf5d67adbe1646d498aa813f56f67be8",
"m_Id": 2,
"m_DisplayName": "Offset",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Offset",
"m_StageCapability": 3,
"m_Value": {
"x": 0.0,
"y": 0.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SubGraphOutputNode",
"m_ObjectId": "cba33aee00ec4622a170458618a09784",
"m_Group": {
"m_Id": ""
},
"m_Name": "Output",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": 0.0,
"y": 0.0,
"width": 0.0,
"height": 0.0
}
},
"m_Slots": [
{
"m_Id": "bc4852ed08dd4e3ea6d42f04126fa33c"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"IsFirstSlotValid": true
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.TilingAndOffsetNode",
"m_ObjectId": "d5bdab33fe234258a496fdc1d8563df4",
"m_Group": {
"m_Id": ""
},
"m_Name": "Tiling And Offset",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -396.0,
"y": 39.0,
"width": 155.0,
"height": 142.0
}
},
"m_Slots": [
{
"m_Id": "157a1e91b9584214acafc9d59264b2ee"
},
{
"m_Id": "f45c5aacd99343f9a386e1d7db3be26b"
},
{
"m_Id": "bf5d67adbe1646d498aa813f56f67be8"
},
{
"m_Id": "23e9e2aec34844faa2a3da32a90566b4"
}
],
"synonyms": [
"pan",
"scale"
],
"m_Precision": 0,
"m_PreviewExpanded": false,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
}
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector1MaterialSlot",
"m_ObjectId": "e1571d95456c4ff4bb5487f0a153d084",
"m_Id": 5,
"m_DisplayName": "G",
"m_SlotType": 1,
"m_Hidden": false,
"m_ShaderOutputName": "G",
"m_StageCapability": 2,
"m_Value": 0.0,
"m_DefaultValue": 0.0,
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.SamplerStateMaterialSlot",
"m_ObjectId": "ed1041dd826d4878ba92fe8f2381dc46",
"m_Id": 3,
"m_DisplayName": "Sampler",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Sampler",
"m_StageCapability": 3,
"m_BareResource": false
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.Vector2MaterialSlot",
"m_ObjectId": "f45c5aacd99343f9a386e1d7db3be26b",
"m_Id": 1,
"m_DisplayName": "Tiling",
"m_SlotType": 0,
"m_Hidden": false,
"m_ShaderOutputName": "Tiling",
"m_StageCapability": 3,
"m_Value": {
"x": 1.0,
"y": 1.0
},
"m_DefaultValue": {
"x": 0.0,
"y": 0.0
},
"m_Labels": []
}
{
"m_SGVersion": 0,
"m_Type": "UnityEditor.ShaderGraph.PropertyNode",
"m_ObjectId": "f95f03beb83d48deabfe8339c4d1474c",
"m_Group": {
"m_Id": ""
},
"m_Name": "Property",
"m_DrawState": {
"m_Expanded": true,
"m_Position": {
"serializedVersion": "2",
"x": -555.0,
"y": 137.0,
"width": 110.0,
"height": 34.0
}
},
"m_Slots": [
{
"m_Id": "13a6d792c238495084e602ad3b51f350"
}
],
"synonyms": [],
"m_Precision": 0,
"m_PreviewExpanded": true,
"m_DismissedVersion": 0,
"m_PreviewMode": 0,
"m_CustomColors": {
"m_SerializableColors": []
},
"m_Property": {
"m_Id": "5c1eff551d86413da7139bbb2483502c"
}
}
@@ -1,10 +0,0 @@
fileFormatVersion: 2
guid: e13954f77b5f98745a10d9037856874b
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 60072b568d64c40a485e0fc55012dc9f, type: 3}
-78
View File
@@ -1,78 +0,0 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5917304059456565769
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 435887d4f112e5b48808a805d5d3041b, type: 3}
m_Name: OutlineRendererFeature
m_EditorClassIdentifier:
m_Active: 1
settings:
size: 3
unlit: {fileID: 2100000, guid: ba2405ea216cb5a40b9d1c5489e021ed, type: 2}
outline: {fileID: 2100000, guid: e1a49e9f789cb274daa96037142e69f5, type: 2}
color: {fileID: 2100000, guid: af1a91bca58ae1e479c81fbebd55f5c4, type: 2}
RenderObjs: []
renderPassEvent: 600
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: de640fe3d0db1804a85f9fc8f5cadab6, type: 3}
m_Name: URPOutline
m_EditorClassIdentifier:
debugShaders:
debugReplacementPS: {fileID: 4800000, guid: cf852408f2e174538bcd9b7fda1c5ae7, type: 3}
hdrDebugViewPS: {fileID: 4800000, guid: 573620ae32aec764abd4d728906d2587, type: 3}
m_RendererFeatures:
- {fileID: -5917304059456565769}
m_RendererFeatureMap: f74d1d244f83e1ad
m_UseNativeRenderPass: 0
postProcessData: {fileID: 11400000, guid: 41439944d30ece34e96484bdb6645b55, type: 2}
xrSystemData: {fileID: 11400000, guid: 60e1133243b97e347b653163a8c01b64, type: 2}
shaders:
blitPS: {fileID: 4800000, guid: c17132b1f77d20942aa75f8429c0f8bc, type: 3}
copyDepthPS: {fileID: 4800000, guid: d6dae50ee9e1bfa4db75f19f99355220, type: 3}
screenSpaceShadowPS: {fileID: 0}
samplingPS: {fileID: 4800000, guid: 04c410c9937594faa893a11dceb85f7e, type: 3}
stencilDeferredPS: {fileID: 4800000, guid: e9155b26e1bc55942a41e518703fe304, type: 3}
fallbackErrorPS: {fileID: 4800000, guid: e6e9a19c3678ded42a3bc431ebef7dbd, type: 3}
fallbackLoadingPS: {fileID: 4800000, guid: 7f888aff2ac86494babad1c2c5daeee2, type: 3}
materialErrorPS: {fileID: 4800000, guid: 5fd9a8feb75a4b5894c241777f519d4e, type: 3}
coreBlitPS: {fileID: 4800000, guid: 93446b5c5339d4f00b85c159e1159b7c, type: 3}
coreBlitColorAndDepthPS: {fileID: 4800000, guid: d104b2fc1ca6445babb8e90b0758136b, type: 3}
blitHDROverlay: {fileID: 4800000, guid: a89bee29cffa951418fc1e2da94d1959, type: 3}
cameraMotionVector: {fileID: 4800000, guid: c56b7e0d4c7cb484e959caeeedae9bbf, type: 3}
objectMotionVector: {fileID: 4800000, guid: 7b3ede40266cd49a395def176e1bc486, type: 3}
dataDrivenLensFlare: {fileID: 4800000, guid: 6cda457ac28612740adb23da5d39ea92, type: 3}
m_AssetVersion: 2
m_OpaqueLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_TransparentLayerMask:
serializedVersion: 2
m_Bits: 4294967295
m_DefaultStencilState:
overrideStencilState: 0
stencilReference: 0
stencilCompareFunction: 8
passOperation: 2
failOperation: 0
zFailOperation: 0
m_ShadowTransparentReceive: 1
m_RenderingMode: 1
m_DepthPrimingMode: 0
m_CopyDepthMode: 1
m_AccurateGbufferNormals: 0
m_IntermediateTextureMode: 1
@@ -1,8 +0,0 @@
fileFormatVersion: 2
guid: 2eef953b94320074dbf356f755e3ad74
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
@@ -18,7 +18,6 @@ MonoBehaviour:
m_RendererData: {fileID: 0}
m_RendererDataList:
- {fileID: 11400000, guid: 3f474788b7568e24d96b9949b0ba2221, type: 2}
- {fileID: 11400000, guid: 2eef953b94320074dbf356f755e3ad74, type: 2}
m_DefaultRendererIndex: 0
m_RequireDepthTexture: 0
m_RequireOpaqueTexture: 0