1
This commit is contained in:
@@ -1,26 +0,0 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// 单个独立模块
|
||||
/// </summary>
|
||||
public abstract class ModuleSingle<Data> : MonoBehaviour {
|
||||
/// <summary> 模块单例 </summary>
|
||||
public static ModuleSingle<Data> I => instance;
|
||||
/// <summary> 模块单例 </summary>
|
||||
protected static ModuleSingle<Data> instance;
|
||||
/// <summary> 初始化 </summary>
|
||||
protected virtual void Awake() {
|
||||
if (instance != null) { Destroy(instance.gameObject); }
|
||||
instance = this;
|
||||
}
|
||||
|
||||
/// <summary> 打开 </summary>
|
||||
public virtual void Open(Data data) { throw new NotImplementedException(); }
|
||||
/// <summary> 完成 </summary>
|
||||
public virtual void Complete() { throw new NotImplementedException(); }
|
||||
/// <summary> 关闭 </summary>
|
||||
public virtual void Close() { throw new NotImplementedException(); }
|
||||
}
|
||||
Reference in New Issue
Block a user