代码合并

This commit is contained in:
MuHua-123
2024-11-08 18:15:06 +08:00
parent 5f169b90bb
commit 497b43a446
146 changed files with 2858 additions and 110 deletions
@@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class VIUCameraRotate : ModuleViewInputUnit {
private float mouseRotate;
private float originalRotate;
private readonly ModuleViewCamera viewCamera;
public VIUCameraRotate(ModuleViewCamera viewCamera) {
this.viewCamera = viewCamera;
}
public override void DownMouse(DataMouseInput data) {
mouseRotate = viewCamera.ScreenToViewPosition(data.ScreenPosition).x;
originalRotate = viewCamera.EulerAngles.y;
}
public override void DragMouse(DataMouseInput data) {
float current = viewCamera.ScreenToViewPosition(data.ScreenPosition).x;
float offset = (current - mouseRotate) * 360;
viewCamera.EulerAngles = new Vector3(0, originalRotate - offset, 0);
}
}