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@@ -2,9 +2,9 @@ using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public enum Bezier {
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一阶 = 0, 二阶 = 1, 三阶 = 2
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}
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//public enum Bezier {
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// 一阶 = 0, 二阶 = 1, 三阶 = 2
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//}
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public class DataSide {
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/// <summary> 绑定的板片 </summary>
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public readonly DataPlate plate;
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