合并代码

This commit is contained in:
MuHua-123
2024-11-15 18:28:21 +08:00
parent 497b43a446
commit 72d1f89b54
274 changed files with 4939 additions and 1968 deletions
@@ -0,0 +1,35 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class AssetsPlate : ModuleAssets<DataPlate> {
private List<DataPlate> dataPlates = new List<DataPlate>();
/// <summary> 视图相机模块 </summary>
private ModuleViewCamera ViewCameraDesign => ModuleCore.ViewCameraDesign;
public override int Count => dataPlates.Count;
public override List<DataPlate> Datas => dataPlates;
protected override void Awake() => ModuleCore.AssetsPlate = this;
public override void Add(DataPlate data) {
if (dataPlates.Contains(data)) { return; }
dataPlates.Add(data);
//初始化参数
data.position = ViewCameraDesign.position;
//生成可视化内容
data.UpdateVisual();
}
public override void Remove(DataPlate data) {
if (!dataPlates.Contains(data)) { return; }
dataPlates.Remove(data);
}
public override DataPlate Find(int index) {
return dataPlates.LoopIndex(index);
}
public override void ForEach(Action<DataPlate> action) {
dataPlates.ForEach(action);
}
}