修改框架

This commit is contained in:
MuHua-123
2025-05-23 17:44:49 +08:00
parent 1ddf587927
commit 937595b3b1
19 changed files with 403 additions and 0 deletions
@@ -0,0 +1,21 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 可视化生成器
/// </summary>
public abstract class VisualGenerator<T> : MonoBehaviour {
/// <summary> 更新可视化内容 </summary>
public abstract void CreateVisual(ref T visual, Transform original);
/// <summary> 释放可视化内容 </summary>
public abstract void ReleaseVisual(T visual);
/// <summary> 创建可视化内容 </summary>
public static Type Create<Type>(Transform original, Transform parent) {
Transform temp = Instantiate(original, parent);
temp.gameObject.SetActive(true);
return temp.GetComponent<Type>();
}
}