This commit is contained in:
MuHua-123
2025-03-04 10:59:13 +08:00
parent 190b048e71
commit c9230b19b4
18 changed files with 423 additions and 5780 deletions
+34 -32
View File
@@ -6,7 +6,7 @@ using UnityEngine.UIElements;
namespace MuHua {
/// <summary>
/// 滑块
/// 滚动条
/// </summary>
public class UIScroller {
/// <summary> 绑定的元素 </summary>
@@ -23,34 +23,36 @@ namespace MuHua {
public float originalPosition;
public float pointerPosition;
private UIScrollerFunc scrollerFunc;
public readonly UIScrollerFunc scrollerFunc;
public VisualElement dragger => element.Q<VisualElement>("Dragger");
public readonly VisualElement Dragger;
public UIScroller(VisualElement element, VisualElement canvas, UIDirection direction = UIDirection.FromLeftToRight) {
this.element = element;
this.canvas = canvas;
this.direction = direction;
Dragger = element.Q<VisualElement>("Dragger");
if (direction == UIDirection.FromLeftToRight) { scrollerFunc = new FromLeftToRight(this); }
if (direction == UIDirection.FromRightToLeft) { scrollerFunc = new FromRightToLeft(this); }
if (direction == UIDirection.FromTopToBottom) { scrollerFunc = new FromTopToBottom(this); }
if (direction == UIDirection.FromBottomToTop) { scrollerFunc = new FromBottomToTop(this); }
//设置事件
dragger.RegisterCallback<PointerDownEvent>(DraggerDown);
Dragger.RegisterCallback<PointerDownEvent>(DraggerDown);
element.RegisterCallback<PointerDownEvent>(ElementDown);
canvas.RegisterCallback<PointerUpEvent>((evt) => isDragger = false);
canvas.RegisterCallback<PointerLeaveEvent>((evt) => isDragger = false);
}
public virtual void DraggerDown(PointerDownEvent evt) => scrollerFunc.DraggerDown(evt);
public virtual void ElementDown(PointerDownEvent evt) => scrollerFunc.ElementDown(evt);
private void DraggerDown(PointerDownEvent evt) => scrollerFunc.DraggerDown(evt);
private void ElementDown(PointerDownEvent evt) => scrollerFunc.ElementDown(evt);
/// <summary> 更新状态 </summary>
public virtual void Update() => scrollerFunc.Update();
public void Update() => scrollerFunc.Update();
/// <summary> 更新值(0-1) </summary>
public virtual void UpdateValue(float value, bool send = true) => scrollerFunc.UpdateValue(value, send);
public void UpdateValue(float value, bool send = true) => scrollerFunc.UpdateValue(value, send);
public abstract class UIScrollerFunc {
public readonly UIScroller scroller;
@@ -68,12 +70,12 @@ namespace MuHua {
public FromLeftToRight(UIScroller scroller) : base(scroller) { }
public override void DraggerDown(PointerDownEvent evt) {
scroller.isDragger = true;
scroller.originalPosition = scroller.dragger.transform.position.x;
scroller.originalPosition = scroller.Dragger.transform.position.x;
scroller.pointerPosition = UITool.GetMousePosition().x;
}
public override void ElementDown(PointerDownEvent evt) {
float offset = evt.localPosition.x - scroller.dragger.resolvedStyle.width * 0.5f;
float max = scroller.element.resolvedStyle.width - scroller.dragger.resolvedStyle.width;
float offset = evt.localPosition.x - scroller.Dragger.resolvedStyle.width * 0.5f;
float max = scroller.element.resolvedStyle.width - scroller.Dragger.resolvedStyle.width;
float value = Mathf.InverseLerp(0, max, offset);
UpdateValue(value);
}
@@ -81,16 +83,16 @@ namespace MuHua {
if (!scroller.isDragger) { return; }
float differ = UITool.GetMousePosition().x - scroller.pointerPosition;
float offset = differ + scroller.originalPosition;
float max = scroller.element.resolvedStyle.width - scroller.dragger.resolvedStyle.width;
float max = scroller.element.resolvedStyle.width - scroller.Dragger.resolvedStyle.width;
float value = Mathf.InverseLerp(0, max, offset);
UpdateValue(value);
}
public override void UpdateValue(float value, bool send = true) {
scroller.value = value;
if (send) { scroller.ValueChanged?.Invoke(value); }
float max = scroller.element.resolvedStyle.width - scroller.dragger.resolvedStyle.width;
float max = scroller.element.resolvedStyle.width - scroller.Dragger.resolvedStyle.width;
float x = Mathf.Lerp(0, max, value);
scroller.dragger.transform.position = new Vector3(x, 0);
scroller.Dragger.transform.position = new Vector3(x, 0);
}
}
@@ -98,12 +100,12 @@ namespace MuHua {
public FromRightToLeft(UIScroller scroller) : base(scroller) { }
public override void DraggerDown(PointerDownEvent evt) {
scroller.isDragger = true;
scroller.originalPosition = scroller.dragger.transform.position.x;
scroller.originalPosition = scroller.Dragger.transform.position.x;
scroller.pointerPosition = UITool.GetMousePosition().x;
}
public override void ElementDown(PointerDownEvent evt) {
float offset = evt.localPosition.x - scroller.dragger.resolvedStyle.width * 0.5f;
float max = scroller.element.resolvedStyle.width - scroller.dragger.resolvedStyle.width;
float offset = evt.localPosition.x - scroller.Dragger.resolvedStyle.width * 0.5f;
float max = scroller.element.resolvedStyle.width - scroller.Dragger.resolvedStyle.width;
float value = Mathf.InverseLerp(max, 0, offset);
UpdateValue(value);
}
@@ -111,16 +113,16 @@ namespace MuHua {
if (!scroller.isDragger) { return; }
float differ = UITool.GetMousePosition().x - scroller.pointerPosition;
float offset = differ + scroller.originalPosition;
float max = scroller.element.resolvedStyle.width - scroller.dragger.resolvedStyle.width;
float max = scroller.element.resolvedStyle.width - scroller.Dragger.resolvedStyle.width;
float value = Mathf.InverseLerp(max, 0, offset);
UpdateValue(value);
}
public override void UpdateValue(float value, bool send = true) {
scroller.value = value;
if (send) { scroller.ValueChanged?.Invoke(value); }
float max = scroller.element.resolvedStyle.width - scroller.dragger.resolvedStyle.width;
float max = scroller.element.resolvedStyle.width - scroller.Dragger.resolvedStyle.width;
float x = Mathf.Lerp(max, 0, value);
scroller.dragger.transform.position = new Vector3(x, 0);
scroller.Dragger.transform.position = new Vector3(x, 0);
}
}
@@ -128,12 +130,12 @@ namespace MuHua {
public FromTopToBottom(UIScroller scroller) : base(scroller) { }
public override void DraggerDown(PointerDownEvent evt) {
scroller.isDragger = true;
scroller.originalPosition = scroller.dragger.transform.position.y;
scroller.originalPosition = scroller.Dragger.transform.position.y;
scroller.pointerPosition = Screen.height - UITool.GetMousePosition().y;
}
public override void ElementDown(PointerDownEvent evt) {
float offset = evt.localPosition.y - scroller.dragger.resolvedStyle.height * 0.5f;
float max = scroller.element.resolvedStyle.height - scroller.dragger.resolvedStyle.height;
float offset = evt.localPosition.y - scroller.Dragger.resolvedStyle.height * 0.5f;
float max = scroller.element.resolvedStyle.height - scroller.Dragger.resolvedStyle.height;
float value = Mathf.InverseLerp(0, max, offset);
UpdateValue(value);
}
@@ -141,16 +143,16 @@ namespace MuHua {
if (!scroller.isDragger) { return; }
float differ = Screen.height - UITool.GetMousePosition().y - scroller.pointerPosition;
float offset = differ + scroller.originalPosition;
float max = scroller.element.resolvedStyle.height - scroller.dragger.resolvedStyle.height;
float max = scroller.element.resolvedStyle.height - scroller.Dragger.resolvedStyle.height;
float value = Mathf.InverseLerp(0, max, offset);
UpdateValue(value);
}
public override void UpdateValue(float value, bool send = true) {
scroller.value = value;
if (send) { scroller.ValueChanged?.Invoke(value); }
float max = scroller.element.resolvedStyle.height - scroller.dragger.resolvedStyle.height;
float max = scroller.element.resolvedStyle.height - scroller.Dragger.resolvedStyle.height;
float y = Mathf.Lerp(0, max, value);
scroller.dragger.transform.position = new Vector3(0, y);
scroller.Dragger.transform.position = new Vector3(0, y);
}
}
@@ -158,12 +160,12 @@ namespace MuHua {
public FromBottomToTop(UIScroller scroller) : base(scroller) { }
public override void DraggerDown(PointerDownEvent evt) {
scroller.isDragger = true;
scroller.originalPosition = scroller.dragger.transform.position.y;
scroller.originalPosition = scroller.Dragger.transform.position.y;
scroller.pointerPosition = Screen.height - UITool.GetMousePosition().y;
}
public override void ElementDown(PointerDownEvent evt) {
float offset = evt.localPosition.y - scroller.dragger.resolvedStyle.height * 0.5f;
float max = scroller.element.resolvedStyle.height - scroller.dragger.resolvedStyle.height;
float offset = evt.localPosition.y - scroller.Dragger.resolvedStyle.height * 0.5f;
float max = scroller.element.resolvedStyle.height - scroller.Dragger.resolvedStyle.height;
float value = Mathf.InverseLerp(max, 0, offset);
UpdateValue(value);
}
@@ -171,16 +173,16 @@ namespace MuHua {
if (!scroller.isDragger) { return; }
float differ = Screen.height - UITool.GetMousePosition().y - scroller.pointerPosition;
float offset = differ + scroller.originalPosition;
float max = scroller.element.resolvedStyle.height - scroller.dragger.resolvedStyle.height;
float max = scroller.element.resolvedStyle.height - scroller.Dragger.resolvedStyle.height;
float value = Mathf.InverseLerp(max, 0, offset);
UpdateValue(value);
}
public override void UpdateValue(float value, bool send = true) {
scroller.value = value;
if (send) { scroller.ValueChanged?.Invoke(value); }
float max = scroller.element.resolvedStyle.height - scroller.dragger.resolvedStyle.height;
float max = scroller.element.resolvedStyle.height - scroller.Dragger.resolvedStyle.height;
float y = Mathf.Lerp(max, 0, value);
scroller.dragger.transform.position = new Vector3(0, y);
scroller.Dragger.transform.position = new Vector3(0, y);
}
}
}