This commit is contained in:
MuHua-123
2025-03-07 23:08:34 +08:00
parent 5ea6b0e219
commit d3a550c8f6
18 changed files with 313 additions and 12 deletions
@@ -0,0 +1,32 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MuHua;
public class AnimalChasingState<T> : MachineState where T : Component {
public T target;
public string ToDefault = "Eating";
public readonly AnimalMachine animal;
public AnimalChasingState(Machine machine) : base(machine) => animal = machine as AnimalMachine;
public override void Enter() {
bool valid = animal.Find(out target);
if (!valid) { animal.ChangeState("Idle"); }
}
public override void Exit() {
animal.movement.StopMoving();
animal.animator.SetFloat("MoveSpeed", 0);
}
public override void Trigger() {
}
public override void Update() {
if (target == null) { animal.ChangeState(ToDefault); return; }
bool complete = animal.movement.UpdateMove(target.transform.position);
animal.animator.SetFloat("MoveSpeed", animal.movement.currentSpeed);
if (complete) { animal.ChangeState(ToDefault); }
}
}