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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using MuHua;
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namespace MuHua.Sample
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{
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public class StandardLabel : MonoBehaviour
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{
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public GameObject labelPrefab;
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public Vector3 offset = new Vector3(0, 1, 0);
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private GameObject labelObject;
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void Start()
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{
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Reference in New Issue
Block a user