using System.Collections;
using System.Collections.Generic;
using System.IO;
using UnityEngine;
using UnityEngine.UIElements;
using UnityEditor;
using MuHua;
namespace MuHuaEditor.UIControl {
public class CreateUSS : Editor {
public static readonly string USS = "Packages/com.muhua.uicontrol/Assets/USS/";
///
/// 创建自定义控件的USS
///
///
///
private static void USSCreate(string usspath, string name) {
string selectPath = AssetDatabase.GetAssetPath(Selection.activeObject);
string filePath = $"{selectPath}/{name}.uss";
AssetDatabase.CopyAsset(usspath + ".uss", filePath);
AssetDatabase.Refresh();
Object asset = AssetDatabase.LoadAssetAtPath(filePath, typeof(Object));
Selection.activeObject = asset;
}
[MenuItem("Assets/Create/UI Toolkit/Fonts USS")]
private static void USSFonts() {
USSCreate(USS + "Fonts", "Fonts");
}
[MenuItem("Assets/Create/UI Toolkit/ScrollView/ScrollerHorizontal USS")]
private static void USSScrollerHorizontal() {
USSCreate(USS + "ScrollView/ScrollerHorizontal", "ScrollerHorizontal");
}
[MenuItem("Assets/Create/UI Toolkit/ScrollView/ScrollerVertical USS")]
private static void USSScrollerVertical() {
USSCreate(USS + "ScrollView/ScrollerVertical", "ScrollerVertical");
}
[MenuItem("Assets/Create/UI Toolkit/ScrollView/ScrollView USS")]
private static void USSScrollView() {
USSCreate(USS + "ScrollView/ScrollView", "ScrollView");
}
[MenuItem("Assets/Create/UI Toolkit/ScrollView/ScrollViewHorizontal USS")]
private static void USSScrollViewHorizontal() {
USSCreate(USS + "ScrollView/ScrollViewHorizontal", "ScrollViewHorizontal");
}
[MenuItem("Assets/Create/UI Toolkit/ScrollView/ScrollViewVertical USS")]
private static void USSScrollViewVertical() {
USSCreate(USS + "ScrollView/ScrollViewVertical", "ScrollViewVertical");
}
[MenuItem("Assets/Create/UI Toolkit/Dropdown USS")]
private static void USSDropdown() {
USSCreate(USS + "Dropdown", "Dropdown");
}
[MenuItem("Assets/Create/UI Toolkit/Foldout USS")]
private static void USSFoldout() {
USSCreate(USS + "Foldout", "Foldout");
}
[MenuItem("Assets/Create/UI Toolkit/InputField USS")]
private static void USSInputField() {
USSCreate(USS + "InputField", "InputField");
}
[MenuItem("Assets/Create/UI Toolkit/PopupPrompt USS")]
private static void USSPopupPrompt() {
USSCreate(USS + "PopupPrompt", "PopupPrompt");
}
[MenuItem("Assets/Create/UI Toolkit/PopupWindow USS")]
private static void USSPopupWindow() {
USSCreate(USS + "PopupWindow", "PopupWindow");
}
[MenuItem("Assets/Create/UI Toolkit/Slider USS")]
private static void USSSlider() {
USSCreate(USS + "Slider", "Slider");
}
[MenuItem("Assets/Create/UI Toolkit/Toggle USS")]
private static void USSToggle() {
USSCreate(USS + "Toggle", "Toggle");
}
}
}