using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class ModuleViewInputUnit {
/// 核心模块
protected virtual ModuleCore ModuleCore => ModuleCore.I;
/// 按下鼠标左键
public virtual void DownMouse(DataMouseInput data) { }
/// 拖拽鼠标左键
public virtual void DragMouse(DataMouseInput data) { }
/// 释放鼠标左键
public virtual void ReleaseMouse(DataMouseInput data) { }
/// 移动鼠标
public virtual void MoveMouse(DataMouseInput data) { }
/// 鼠标滚轮
public virtual void ScrollWheel(DataMouseInput data) { }
}