using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Networking; public class DataNetworkGet : DataNetwork { public DataNetworkGet(string url) : base(url) { } public override IEnumerator IWebRequest() { using (UnityWebRequest web = UnityWebRequest.Get(url)) { yield return web.SendWebRequest(); RequestResultHandle(web); } } }