using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DataPlatePoint {
/// 绑定的板片
public readonly DataPlate plate;
/// 初始化
public DataPlatePoint(DataPlate plate) => this.plate = plate;
#region 核心数据
/// 设计点位置(本地坐标系)
public Vector3 position;
#endregion
#region 可视化数据
/// 可视化对象
public ModulePrefab visual;
#endregion
}