using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
///
/// UI页面
///
public abstract class ModuleUIPage : MonoBehaviour {
public UIDocument document;
/// 根目录文档
public VisualElement root => document.rootVisualElement;
/// 必须初始化
protected abstract void Awake();
/// 核心模块
protected virtual ModuleCore ModuleCore => ModuleCore.I;
/// 添加UI元素
public void Add(VisualElement child) => root.Add(child);
/// 查询UI元素
public T Q(string name = null, string className = null) where T : VisualElement => root.Q(name, className);
}