using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 生成可视化内容模块 /// public abstract class ModuleVisual : MonoBehaviour { /// 必须要初始化 protected abstract void Awake(); /// 核心模块 protected virtual ModuleCore ModuleCore => ModuleCore.I; /// 更新可视化 public abstract void UpdateVisual(Data data); }