using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 生成可视化内容模块
///
public abstract class ModuleVisual : MonoBehaviour {
/// 必须要初始化
protected abstract void Awake();
/// 核心模块
protected virtual ModuleCore ModuleCore => ModuleCore.I;
/// 更新可视化
public abstract void UpdateVisual(Data data);
}