using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 预制件模块
///
public abstract class ModulePrefab : MonoBehaviour {
/// 核心模块
protected virtual ModuleCore ModuleCore => ModuleCore.I;
/// 关联的数据
public abstract Data Value { get; }
/// 更新可视化内容
public abstract void UpdateVisual(Data data);
}