using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using MuHua;
public class TestUI : MonoBehaviour {
/// 绑定文档
public UIDocument document;
/// 根目录文档
public VisualElement root => document.rootVisualElement;
private UIScrollView scrollView;
private UIScrollView scrollViewHorizontal;
private UIScrollView scrollViewVertical;
private void Awake() {
VisualElement ScrollView = root.Q("ScrollView");
scrollView = new UIScrollView(ScrollView, root, UIDirection.HorizontalAndVertical);
VisualElement ScrollViewHorizontal = root.Q("ScrollViewHorizontal");
scrollViewHorizontal = new UIScrollView(ScrollViewHorizontal, root, UIDirection.Horizontal);
VisualElement ScrollViewVertical = root.Q("ScrollViewVertical");
scrollViewVertical = new UIScrollView(ScrollViewVertical, root, UIDirection.Vertical);
}
private void Update() {
scrollView.Update();
scrollViewHorizontal.Update();
scrollViewVertical.Update();
}
}