using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; using MuHua; public class TestUI : MonoBehaviour { /// 绑定文档 public UIDocument document; /// 根目录文档 public VisualElement root => document.rootVisualElement; private UIScrollView scrollView; private UIScrollView scrollViewHorizontal; private UIScrollView scrollViewVertical; private void Awake() { VisualElement ScrollView = root.Q("ScrollView"); scrollView = new UIScrollView(ScrollView, root, UIDirection.HorizontalAndVertical); VisualElement ScrollViewHorizontal = root.Q("ScrollViewHorizontal"); scrollViewHorizontal = new UIScrollView(ScrollViewHorizontal, root, UIDirection.Horizontal); VisualElement ScrollViewVertical = root.Q("ScrollViewVertical"); scrollViewVertical = new UIScrollView(ScrollViewVertical, root, UIDirection.Vertical); } private void Update() { scrollView.Update(); scrollViewHorizontal.Update(); scrollViewVertical.Update(); } }