using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
using MuHua;
///
/// UI模块
///
public class ModuleUI : ModuleSingle {
public static Page page;
public static event Action OnJumpPage;
public UIDocument document;// 绑定文档
/// 根目录文档
public VisualElement root => document.rootVisualElement;
protected override void Awake() => NoReplace();
/// 跳转页面
public static void Jump(Page pageType) => OnJumpPage?.Invoke(pageType);
}
///
/// 页面类型
///
public enum Page {
None,
Menu,// 主菜单
Scene,// 场景选择
Prepare,// 准备游戏
Battle,// 战斗页面
Settlement,// 结算页面
Settings,// 游戏设置
}