using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; /// /// UI控件 /// public class ModuleUIControl { /// 核心模块 protected virtual ModuleCore ModuleCore => ModuleCore.I; /// 绑定的元素 public readonly VisualElement element; /// UI控件 public ModuleUIControl(VisualElement element) => this.element = element; }