using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 单个独立模块
///
public abstract class ModuleSingle : MonoBehaviour {
/// 必须要初始化
protected virtual void Awake() { }
/// 核心模块
protected virtual ModuleCore ModuleCore => ModuleCore.I;
/// 打开
public virtual void Open(Data data) { }
/// 完成
public virtual void Complete() { }
/// 关闭
public virtual void Close() { }
}