using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
///
/// UI控件
///
public class ModuleUIControl {
/// 核心模块
protected virtual ModuleCore ModuleCore => ModuleCore.I;
/// 绑定的元素
public readonly VisualElement element;
/// UI控件
public ModuleUIControl(VisualElement element) => this.element = element;
}