using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
///
/// UI面板
///
public abstract class ModuleUIPanel : MonoBehaviour {
/// 绑定的页面
public ModuleUIPage ModuleUIPage;
/// 可选初始化
protected virtual void Awake() { }
/// 核心模块
protected virtual ModuleCore ModuleCore => ModuleCore.I;
public abstract VisualElement Element { get; }
}