Files
MuHua-123 47c27ec82f 1
2025-08-27 17:14:02 +08:00

25 lines
780 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 可视化控制器
/// </summary>
public abstract class VisualController<T> : MonoBehaviour {
/// <summary> 更新可视化内容 </summary>
public abstract void UpdateVisual(ref T visual);
/// <summary> 释放可视化内容 </summary>
public abstract void ReleaseVisual(T visual);
/// <summary> 释放全部可视化内容 </summary>
public abstract void ReleaseAllVisual();
/// <summary> 创建可视化内容 </summary>
public static void Create<Type>(ref Type value, Transform original, Transform parent) {
if (value != null) { return; }
Transform temp = Instantiate(original, parent);
temp.gameObject.SetActive(true);
value = temp.GetComponent<Type>();
}
}