22 lines
631 B
C#
22 lines
631 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MuHua {
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/// <summary>
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/// 运动器
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/// </summary>
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public abstract class Movement {
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/// <summary> 当前速度 </summary>
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public abstract float Speed { get; }
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/// <summary> 是否接地 </summary>
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public abstract bool Grounded { get; }
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/// <summary> 移动 </summary>
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public abstract void Move(Vector2 moveDirection, float moveSpeed, float acceleration, bool isRotation);
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/// <summary> 跳跃 </summary>
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public abstract void Jump(float jumpHeight);
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/// <summary> 更新 </summary>
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public abstract void Update();
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}
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}
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