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MuHua-Core/Packages/Character/Runtime/Kinesis/KinesisIdle.cs
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MuHua-123 9f56eff9c0 1
2025-03-11 23:45:41 +08:00

15 lines
398 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MuHua {
public class KinesisIdle : Ikinesis {
public IAnimator animator;
public KinesisIdle(ICharacter character) => animator = character.GetComponent<IAnimator>();
public override bool Transition(Ikinesis kinesis) => true;
public override void Startkinesis() => animator.Transition("Idle");
}
}