Files
MuHua-Core/Assets/ModuleCore/ModuleSingle/ModuleSingle.cs
T
MuHua-123 4f7a5d76ca 1
2025-01-13 16:19:03 +08:00

27 lines
903 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 单个独立模块
/// </summary>
public abstract class ModuleSingle<Data> : MonoBehaviour {
/// <summary> 模块单例 </summary>
public static ModuleSingle<Data> I => instance;
/// <summary> 模块单例 </summary>
protected static ModuleSingle<Data> instance;
/// <summary> 初始化 </summary>
protected virtual void Awake() {
if (instance != null) { Destroy(instance.gameObject); }
instance = this;
}
/// <summary> 打开 </summary>
public virtual void Open(Data data) { throw new NotImplementedException(); }
/// <summary> 完成 </summary>
public virtual void Complete() { throw new NotImplementedException(); }
/// <summary> 关闭 </summary>
public virtual void Close() { throw new NotImplementedException(); }
}