21 lines
591 B
C#
21 lines
591 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace MuHua {
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/// <summary>
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/// 运动
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/// </summary>
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public abstract class IKinesis {
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/// <summary> 动作过渡 </summary>
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public abstract bool Transition(IKinesis kinesis);
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/// <summary> 开始动作 </summary>
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public abstract void StartKinesis();
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/// <summary> 更新动作 </summary>
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public abstract void UpdateKinesis();
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/// <summary> 完成动作 </summary>
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public abstract void FinishKinesis();
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/// <summary> 动画结束 </summary>
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public abstract void AnimationExit();
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}
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} |