20 lines
591 B
C#
20 lines
591 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 构造器
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/// 根据原型构造数据
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/// </summary>
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/// <typeparam name="Origin"></typeparam>
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/// <typeparam name="Data"></typeparam>
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public abstract class ModuleBuilder<Origin, Data> : MonoBehaviour {
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/// <summary> 必须要初始化 </summary>
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protected abstract void Awake();
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/// <summary> 核心模块 </summary>
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protected virtual ModuleCore ModuleCore => ModuleCore.I;
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/// <summary> 根据原型构造数据 </summary>
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public abstract Data To(Origin origin);
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}
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