9 lines
258 B
C#
9 lines
258 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "PresetsPlate", menuName = "数据模块/预设模板")]
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public class DataPlatePresets : ScriptableObject {
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public List<Vector3> designPoints;
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}
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