Files
MuHua-Core/Assets/UI Toolkit/UIComponent/PlateBaking/UIPlateBaking.cs
T
2024-11-15 18:28:21 +08:00

73 lines
3.7 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
public class UIPlateBaking {
//public readonly VisualElement element;
//public ModuleViewInput viewInput => ModuleCore.I.PlateBakingViewInput;
//public ModuleViewCamera viewCamera => ModuleCore.I.ViewCameraBaking;
//public VisualElement Rendering => element.Q<VisualElement>("Rendering");
//public Button Button1 => element.Q<Button>("Button1");
//public Button Button2 => element.Q<Button>("Button2");
//public Button Button3 => element.Q<Button>("Button3");
//public Button Button4 => element.Q<Button>("Button4");
//public Button Button5 => element.Q<Button>("Button5");
//public UIPlateBaking(VisualElement element) {
// this.element = element;
// element.generateVisualContent += Element_GenerateVisualContent;
// Rendering.RegisterCallback<MouseDownEvent>(DownMouse);
// Rendering.RegisterCallback<MouseMoveEvent>(DragMouse);
// Rendering.RegisterCallback<MouseUpEvent>(ReleaseMouse);
// Rendering.RegisterCallback<MouseOutEvent>(ReleaseMouse);
// Rendering.RegisterCallback<WheelEvent>(ScrollWheel);
//}
//private void Element_GenerateVisualContent(MeshGenerationContext context) {
// ModuleCore.I.ModuleAgent.StartCoroutine(UpdateRenderTexture());
//}
//private IEnumerator UpdateRenderTexture() {
// yield return null;
// int width = (int)element.resolvedStyle.width;
// int height = (int)element.resolvedStyle.height;
// viewCamera.UpdateRenderTexture(width, height);
// Background background = Background.FromRenderTexture(viewCamera.RenderTexture);
// StyleBackground style = new StyleBackground(background);
// Rendering.style.backgroundImage = style;
//}
//private bool isDownLeftMouse;
//private bool isDownRightMouse;
//private bool isDownMiddleMouse;
//public void DownMouse(MouseDownEvent evt) {
// DataMouseInput mouseInput = new DataMouseInput(evt);
// if (evt.button == 0) { viewInput.DownLeftMouse(mouseInput); isDownLeftMouse = true; }
// if (evt.button == 1) { viewInput.DownRightMouse(mouseInput); isDownRightMouse = true; }
// if (evt.button == 2) { viewInput.DownMiddleMouse(mouseInput); isDownMiddleMouse = true; }
//}
//public void DragMouse(MouseMoveEvent evt) {
// DataMouseInput mouseInput = new DataMouseInput(evt);
// if (isDownLeftMouse) { viewInput.DragLeftMouse(mouseInput); }
// if (isDownRightMouse) { viewInput.DragRightMouse(mouseInput); }
// if (isDownMiddleMouse) { viewInput.DragMiddleMouse(mouseInput); }
// if (evt.button == 0) { viewInput.MoveLeftMouse(mouseInput); }
// if (evt.button == 1) { viewInput.MoveRightMouse(mouseInput); }
// if (evt.button == 2) { viewInput.MoveMiddleMouse(mouseInput); }
//}
//public void ReleaseMouse(MouseUpEvent evt) {
// DataMouseInput mouseInput = new DataMouseInput(evt);
// viewInput.ReleaseLeftMouse(mouseInput); isDownLeftMouse = false;
// viewInput.ReleaseRightMouse(mouseInput); isDownRightMouse = false;
// viewInput.ReleaseMiddleMouse(mouseInput); isDownMiddleMouse = false;
//}
//public void ReleaseMouse(MouseOutEvent evt) {
// DataMouseInput mouseInput = new DataMouseInput(evt);
// viewInput.ReleaseLeftMouse(mouseInput); isDownLeftMouse = false;
// viewInput.ReleaseRightMouse(mouseInput); isDownRightMouse = false;
// viewInput.ReleaseMiddleMouse(mouseInput); isDownMiddleMouse = false;
//}
//public void ScrollWheel(WheelEvent evt) {
// DataMouseInput mouseInput = new DataMouseInput(evt);
// viewInput.ScrollWheel(mouseInput);
//}
}