Files
MuHua-Core/Assets/ModuleData/DataPlatePresets.cs
T
2024-11-15 18:28:21 +08:00

9 lines
258 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "PresetsPlate", menuName = "数据模块/预设模板")]
public class DataPlatePresets : ScriptableObject {
public List<Vector3> designPoints;
}