21 lines
611 B
C#
21 lines
611 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
/// <summary>
|
|
/// 单个独立模块
|
|
/// </summary>
|
|
public abstract class ModuleSingle<Data> : MonoBehaviour {
|
|
/// <summary> 必须要初始化 </summary>
|
|
protected virtual void Awake() { }
|
|
/// <summary> 核心模块 </summary>
|
|
protected virtual ModuleCore ModuleCore => ModuleCore.I;
|
|
|
|
/// <summary> 打开 </summary>
|
|
public virtual void Open(Data data) { }
|
|
/// <summary> 完成 </summary>
|
|
public virtual void Complete() { }
|
|
/// <summary> 关闭 </summary>
|
|
public virtual void Close() { }
|
|
}
|