Files
MuHua-Core/Assets/ModuleTools/WebRequest.cs
T
MuHua-123 8f387837db 1
2025-01-08 18:02:44 +08:00

177 lines
6.3 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
using System.Runtime.CompilerServices;
using System.Threading.Tasks;
/// <summary>
/// 网络请求工具
/// </summary>
public static class WebRequest {
public static TaskAwaiter<object> GetAwaiter(this UnityWebRequestAsyncOperation op) {
var tcs = new TaskCompletionSource<object>();
op.completed += (obj) => { tcs.SetResult(null); };
return tcs.Task.GetAwaiter();
}
/// <summary> 发送请求 </summary>
public static void Send(DataRequest request) {
if (request.RequestType == WebRequestType.GET) { Get(request); }
if (request.RequestType == WebRequestType.POSTFORM) { PostForm(request); }
if (request.RequestType == WebRequestType.POSTJSON) { PostJson(request); }
if (request.RequestType == WebRequestType.Texture) { Texture(request); }
}
public static async void Get(DataRequest request) {
string url = request.Url;
using UnityWebRequest web = UnityWebRequest.Get(url);
await web.SendWebRequest();
bool isDone = web.isDone && web.result == UnityWebRequest.Result.Success;
request.RequestResultHandle(isDone, web.downloadHandler);
}
public static async void PostForm(DataRequest request) {
string url = request.Url;
WWWForm form = request.Form;
using UnityWebRequest web = UnityWebRequest.Post(url, form);
await web.SendWebRequest();
bool isDone = web.isDone && web.result == UnityWebRequest.Result.Success;
request.RequestResultHandle(isDone, web.downloadHandler);
}
public static async void PostJson(DataRequest request) {
string url = request.Url;
string json = request.Json;
byte[] postBytes = System.Text.Encoding.Default.GetBytes(json);
#if UNITY_2022
using UnityWebRequest web = UnityWebRequest.PostWwwForm(url, "POST");
#else
using UnityWebRequest web = UnityWebRequest.Post(url, "POST");
#endif
web.uploadHandler.Dispose();
web.uploadHandler = new UploadHandlerRaw(postBytes);
web.SetRequestHeader("Content-Type", "application/json");
await web.SendWebRequest();
bool isDone = web.isDone && web.result == UnityWebRequest.Result.Success;
request.RequestResultHandle(isDone, web.downloadHandler);
}
public static async void Texture(DataRequest request) {
string url = request.Url;
using UnityWebRequest web = UnityWebRequestTexture.GetTexture(url);
await web.SendWebRequest();
bool isDone = web.isDone && web.result == UnityWebRequest.Result.Success;
request.RequestResultHandle(isDone, web.downloadHandler);
}
}
/// <summary>
/// Web请求类型
/// </summary>
public enum WebRequestType {
/// <summary> GET </summary>
GET = 0,
/// <summary> POST 表单 </summary>
POSTFORM = 1,
/// <summary> POST Json </summary>
POSTJSON = 2,
/// <summary> GET 获取图片 </summary>
Texture = 3
}
/// <summary>
/// 请求数据
/// </summary>
public abstract class DataRequest {
/// <summary> Web请求地址 </summary>
public abstract string Url { get; }
/// <summary> Web请求类型 </summary>
public abstract WebRequestType RequestType { get; }
/// <summary> 提交json数据 </summary>
public virtual string Json { get; }
/// <summary> 提交Form表单数据 </summary>
public virtual WWWForm Form { get; }
/// <summary> Web请求结果处理 </summary>
public abstract void RequestResultHandle(bool isDone, DownloadHandler downloadHandler);
}
/// <summary>
/// Get请求数据
/// </summary>
public class DataRequestGet : DataRequest {
public readonly string url;
public Action<string> OnError;
public Action<string> OnCallback;
public override string Url => url;
public override WebRequestType RequestType => WebRequestType.GET;
/// <summary> Web Get请求数据 </summary>
public DataRequestGet(string url, Action<string> OnCallback = null) {
this.url = url;
this.OnCallback = OnCallback;
}
public override void RequestResultHandle(bool isDone, DownloadHandler downloadHandler) {
if (!isDone) { OnError?.Invoke(downloadHandler.text); return; }
OnCallback?.Invoke(downloadHandler.text);
}
}
/// <summary>
/// Post请求数据
/// </summary>
public class DataRequestPost : DataRequest {
public readonly string url;
public readonly string json;
public readonly WWWForm form;
public readonly WebRequestType type;
public Action<string> OnError;
public Action<string> OnCallback;
public override string Url => url;
public override WebRequestType RequestType => type;
public override string Json => json;
public override WWWForm Form => form;
/// <summary> Web Post请求 提交json数据 </summary>
public DataRequestPost(string url, string json, Action<string> OnCallback = null) {
this.url = url;
this.json = json;
this.OnCallback = OnCallback;
type = WebRequestType.POSTJSON;
}
/// <summary> Web Post请求 提交WWWForm数据 </summary>
public DataRequestPost(string url, WWWForm form, Action<string> OnCallback = null) {
this.url = url;
this.form = form;
this.OnCallback = OnCallback;
type = WebRequestType.POSTFORM;
}
public override void RequestResultHandle(bool isDone, DownloadHandler downloadHandler) {
if (!isDone) { OnError?.Invoke(downloadHandler.text); return; }
OnCallback?.Invoke(downloadHandler.text);
}
}
/// <summary>
/// Get下载 Texture
/// </summary>
public class DataRequestTexture : DataRequest {
public readonly string url;
public Action<string> OnError;
public Action<Texture2D> OnCallback;
public override string Url => url;
public override WebRequestType RequestType => WebRequestType.Texture;
/// <summary> Web Get请求 Texture </summary>
public DataRequestTexture(string url, Action<Texture2D> OnCallback = null) {
this.url = url;
this.OnCallback = OnCallback;
}
public override void RequestResultHandle(bool isDone, DownloadHandler downloadHandler) {
if (!isDone) { OnError?.Invoke(downloadHandler.text); return; }
DownloadHandlerTexture dht = downloadHandler as DownloadHandlerTexture;
OnCallback?.Invoke(dht.texture);
}
}