20 lines
735 B
C#
20 lines
735 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public abstract class UnitMouseInput {
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/// <summary> 核心模块 </summary>
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protected virtual ModuleCore ModuleCore => ModuleCore.I;
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/// <summary> 按下鼠标 </summary>
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public virtual void MouseDown(DataMouseInput data) { }
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/// <summary> 拖拽鼠标 </summary>
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public virtual void MouseDrag(DataMouseInput data) { }
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/// <summary> 移动鼠标 </summary>
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public virtual void MouseMove(DataMouseInput data) { }
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/// <summary> 释放鼠标 </summary>
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public virtual void MouseRelease(DataMouseInput data) { }
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/// <summary> 鼠标滚轮 </summary>
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public virtual void MouseScroll(DataMouseInput data) { }
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}
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