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@@ -1,8 +0,0 @@
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fileFormatVersion: 2
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guid: ed61f5627e04e114eb2c086ae01dc7b4
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folderAsset: yes
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@@ -1,18 +0,0 @@
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{
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"name": "ModuleEditor",
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"rootNamespace": "",
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"references": [
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"GUID:432b70115e987f44abb984cfe7de384f"
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],
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"includePlatforms": [
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"Editor"
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],
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"excludePlatforms": [],
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"allowUnsafeCode": false,
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"overrideReferences": false,
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"precompiledReferences": [],
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"autoReferenced": true,
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"defineConstraints": [],
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"versionDefines": [],
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"noEngineReferences": false
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}
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@@ -1,7 +0,0 @@
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fileFormatVersion: 2
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guid: 779534da92936794a829f8bf18309372
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@@ -1,27 +0,0 @@
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using UnityEditor;
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using UnityEngine;
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using UnityEngine.UIElements;
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public class TestEditorWindow : EditorWindow {
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[SerializeField]
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private VisualTreeAsset m_VisualTreeAsset = default;
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[MenuItem("Window/MuHua/TestEditorWindow")]
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public static void ShowExample() {
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TestEditorWindow wnd = GetWindow<TestEditorWindow>();
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wnd.titleContent = new GUIContent("TestEditorWindow");
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}
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public void CreateGUI() {
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// Each editor window contains a root VisualElement object
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VisualElement root = rootVisualElement;
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// VisualElements objects can contain other VisualElement following a tree hierarchy.
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VisualElement label = new Label("Hello World! From C#");
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root.Add(label);
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// Instantiate UXML
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VisualElement labelFromUXML = m_VisualTreeAsset.Instantiate();
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root.Add(labelFromUXML);
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}
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}
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@@ -1,12 +0,0 @@
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fileFormatVersion: 2
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guid: ccbcb6aee5874ac4ba30fcb269d7c7ba
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences:
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- m_VisualTreeAsset: {fileID: 9197481963319205126, guid: d23b67a16b48c2243aabe57056dbfbed, type: 3}
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