修改框架
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// 装备词缀
|
||||
/// </summary>
|
||||
public class EquipmentAffix {
|
||||
/// <summary> 名字 </summary>
|
||||
public string name;
|
||||
/// <summary> 数值 </summary>
|
||||
public float value;
|
||||
/// <summary> 最大值 </summary>
|
||||
public float minValue;
|
||||
/// <summary> 最小值 </summary>
|
||||
public float maxValue = float.MaxValue;
|
||||
/// <summary> 属性类型 </summary>
|
||||
public AttributeType attributeType;
|
||||
}
|
||||
Reference in New Issue
Block a user