This commit is contained in:
MuHua-123
2025-09-22 18:02:44 +08:00
parent 217afaa20e
commit 1efe18db95
14 changed files with 175 additions and 56 deletions
@@ -6,7 +6,7 @@ using UnityEngine;
/// 饰品 - 物品常量
/// </summary>
[CreateAssetMenu(menuName = "MuHua/物品系统/饰品")]
public class ConstAccessory : ConstItem {
public class ConstAccessory : ConstEquipment {
/// <summary> 饰品类型 </summary>
public AccessoryType type;
@@ -6,7 +6,7 @@ using UnityEngine;
/// 护甲 - 物品常量
/// </summary>
[CreateAssetMenu(menuName = "MuHua/物品系统/护甲")]
public class ConstArmor : ConstItem {
public class ConstArmor : ConstEquipment {
/// <summary> 护甲类型 </summary>
public ArmorType type;
@@ -5,16 +5,6 @@ using UnityEngine;
/// <summary>
/// 装备 - 物品常量
/// </summary>
[CreateAssetMenu(menuName = "MuHua/物品系统/装备")]
public class ConstEquipment : ConstItem {
/// <summary> 装备类型 </summary>
public string type;
public override DataItem To() {
DataEquipment item = new DataEquipment();
item.name = name;
item.sprite = sprite;
item.type = type;
return item;
}
}
@@ -6,7 +6,7 @@ using UnityEngine;
/// 武器 - 物品常量
/// </summary>
[CreateAssetMenu(menuName = "MuHua/物品系统/武器")]
public class ConstWeapon : ConstItem {
public class ConstWeapon : ConstEquipment {
/// <summary> 武器类型 </summary>
public WeaponType type;