重做物品系统

This commit is contained in:
MuHua-123
2025-10-11 17:02:18 +08:00
parent dd690d871c
commit 21b7cbcef5
145 changed files with 1177 additions and 2219 deletions
+27
View File
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using MuHua;
/// <summary>
/// 数值系统
/// </summary>
public class ValueSystem : Module<ValueSystem> {
/// <summary> 对战数值 </summary>
public ValueContainer battle;
/// <summary> 初始化 </summary>
public void Initial() {
battle = new ValueContainer();
battle.AddInstance(ValueType.Integer, "生命");
battle.AddInstance(ValueType.Integer, "金币");
battle.AddInstance(ValueType.Integer, "水晶");
Debug.Log(battle["生命"].value);
ValueModifier modifier = new ValueModifier { Fixed = 100 };
battle["生命"].AddModifier(modifier, true);
Debug.Log(battle["生命"].value);
}
}