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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 护甲类型。
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/// </summary>
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public enum ArmorType {
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/// <summary> 布甲 </summary>
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ClothArmor,
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/// <summary> 轻甲 </summary>
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LightArmor,
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/// <summary> 中甲 </summary>
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MediumArmor,
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/// <summary> 重甲 </summary>
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HeavyArmor,
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}
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/// <summary>
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/// 护甲 - 数据
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/// </summary>
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public class DataArmor : DataEquipment {
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/// <summary> 护甲类型 </summary>
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public ArmorType armorType;
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}
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