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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 武器类型。
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/// </summary>
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public enum WeaponType {
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/// <summary> 轻型武器 </summary>
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LightWeapon,
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/// <summary> 中型武器 </summary>
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MediumWeapon,
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/// <summary> 重型武器 </summary>
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HeavyWeapon,
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/// <summary> 盾牌 </summary>
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Shield,
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}
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/// <summary>
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/// 武器 - 数据
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/// </summary>
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public class DataWeapon : DataEquipment {
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/// <summary> 武器类型 </summary>
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public WeaponType weaponType;
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}
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