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@@ -10,12 +10,12 @@ public class PhaseAssault : BattlePhase {
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public PhaseAssault(BattleSimulator simulator) : base(simulator) { }
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public override void StartPhase() {
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throw new System.NotImplementedException();
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// throw new System.NotImplementedException();
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}
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public override void UpdatePhase() {
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throw new System.NotImplementedException();
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// throw new System.NotImplementedException();
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}
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public override void QuitPhase() {
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throw new System.NotImplementedException();
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// throw new System.NotImplementedException();
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}
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}
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