diff --git a/Assets/ModuleCore/ModuleInput/InputControl/InputMenu.cs b/Assets/ModuleCore/ModuleInput/InputControl/InputMenu.cs index 59a6e37..1ea789c 100644 --- a/Assets/ModuleCore/ModuleInput/InputControl/InputMenu.cs +++ b/Assets/ModuleCore/ModuleInput/InputControl/InputMenu.cs @@ -9,7 +9,7 @@ using MuHua; /// public class InputMenu : InputControl { - private UIMenuPanel menu; + // private UIMenuPanel menu; protected override void ModuleInput_OnInputMode(InputMode mode) { // throw new System.NotImplementedException(); @@ -19,16 +19,16 @@ public class InputMenu : InputControl { /// 鼠标左键 public void OnMouseLeft(InputValue inputValue) { if (inputValue.isPressed) return; - UIShortcutMenu.I.Close(); + // UIShortcutMenu.I.Close(); } /// 鼠标右键 public void OnMouseRight(InputValue inputValue) { - UIShortcutMenu.I.Add("测试1/测试11", () => { Debug.Log("测试1/测试11"); }); - UIShortcutMenu.I.Add("测试1/测试12", () => { Debug.Log("测试1/测试12"); }); + // UIShortcutMenu.I.Add("测试1/测试11", () => { Debug.Log("测试1/测试11"); }); + // UIShortcutMenu.I.Add("测试1/测试12", () => { Debug.Log("测试1/测试12"); }); - UIShortcutMenu.I.Add("测试2", () => { Debug.Log("测试2"); }); + // UIShortcutMenu.I.Add("测试2", () => { Debug.Log("测试2"); }); - UIShortcutMenu.I.Open(); + // UIShortcutMenu.I.Open(); } #endregion } diff --git a/Assets/ModuleCore/ModuleUI/ModuleUISingle/UIShortcutMenu.cs b/Assets/ModuleCore/ModuleUI/ModuleUISingle/UIShortcutMenu.cs deleted file mode 100644 index efe6aff..0000000 --- a/Assets/ModuleCore/ModuleUI/ModuleUISingle/UIShortcutMenu.cs +++ /dev/null @@ -1,169 +0,0 @@ -using System; -using System.Collections; -using System.Collections.Generic; -using UnityEngine; -using UnityEngine.UIElements; -using MuHua; - -/// -/// UI快捷菜单 -/// -public class UIShortcutMenu : ModuleUISingle { - /// 菜单模板 - public VisualTreeAsset menuTreeAsset; - /// 项目模板 - public VisualTreeAsset itemTreeAsset; - - /// 数据列表 - public List datas = new List(); - /// 控件列表 - public static List controls = new List(); - - public override VisualElement Element => root.Q("ShortcutMenu"); - - protected override void Awake() => NoReplace(false); - - private void Update() => controls.ForEach(control => control.Update()); - - private void OnDestroy() => controls.ForEach(control => control.Dispose()); - - /// 打开菜单 - public void Open() { - Close(); - Vector3 position = UITool.GetMousePosition(Element); - UIMenuPanel menuPanel = Create(); - menuPanel.Settings(position, datas); - } - /// 关闭菜单 - public void Close() { - controls.ForEach(control => control.Dispose()); - controls.Clear(); - Element.Clear(); - } - /// 创建子菜单 - public UIMenuPanel Create() { - // 创建菜单元素 - VisualElement element = menuTreeAsset.Instantiate(); - element.EnableInClassList("menu", true); - Element.Add(element); - UIMenuPanel menuPanel = new UIMenuPanel(element, itemTreeAsset); - controls.Add(menuPanel); - return menuPanel; - } - - /// 添加菜单项(方法) - public void Add(string name, Action callback) { - string[] names = name.Split('/'); - - List datas = this.datas; - for (int i = 0; i < names.Length; i++) { - string menu = names[i]; - DataMenuItem item = datas.Find(obj => obj.name == menu); - if (item == null) { - item = new DataMenuItem { name = menu }; - if (i == names.Length - 1) { item.callback = callback; } - datas.Add(item); - } - datas = item.items; - } - } - /// 移除菜单项 - public void Remove(string name) { - string[] names = name.Split('/'); - List datas = this.datas; - DataMenuItem parent = null; - DataMenuItem target = null; - - for (int i = 0; i < names.Length; i++) { - string menu = names[i]; - target = datas.Find(obj => obj.name == menu); - if (target == null) return; // 未找到,直接返回 - if (i == names.Length - 1) { - // 找到要移除的项 - datas.Remove(target); - return; - } - parent = target; - datas = target.items; - } - } -} -/// -/// UI快捷菜单面板 -/// -public class UIMenuPanel : ModuleUIPanel, UIControl { - - public UIMenuPanel menuPanel; - public VisualElement submenu; - public ModuleUIItems items; - - public VisualElement Container => Q("Container"); - - public UIMenuPanel(VisualElement element, VisualTreeAsset templateAsset) : base(element) { - items = new ModuleUIItems(Container, templateAsset, - (data, element) => new UIItem(data, element, this)); - } - public void Update() { - // throw new NotImplementedException(); - } - public void Dispose() { - items.Release(); - } - - public void Settings(Vector3 position, List datas) { - items.Create(datas); - element.transform.position = position; - } - - /// 打开子菜单 - public void Open(VisualElement submenu, List datas) { - if (this.submenu == submenu) { return; } - // 更新子菜单 - this.submenu = submenu; - if (menuPanel == null) { menuPanel = UIShortcutMenu.I.Create(); } - float x = submenu.worldBound.position.x + submenu.resolvedStyle.width; - float y = submenu.worldBound.position.y - 5; - Vector3 position = new Vector3(x, y, 0); - menuPanel.Settings(position, datas); - bool isEnable = datas != null && datas.Count > 0; - menuPanel.OpenSubmenu(isEnable); - } - public void OpenSubmenu(bool open) { - element.EnableInClassList("menu-hide", !open); - menuPanel?.OpenSubmenu(false); - } - - /// UI项目 - public class UIItem : ModuleUIItem { - public readonly UIMenuPanel parent; - - public Label Name => element.Q