From 6891f43baab99bcd82341618cf259dc70d7e8e2e Mon Sep 17 00:00:00 2001 From: MuHua-123 <136542559+MuHua-123@users.noreply.github.com> Date: Wed, 15 Jul 2026 14:55:53 +0800 Subject: [PATCH] =?UTF-8?q?=E5=AE=8C=E6=88=90UISlideButton=E6=B5=8B?= =?UTF-8?q?=E8=AF=95=E7=94=A8=E4=BE=8B?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../ModuleUIPage/UISlideButtonTest.cs | 48 +++ .../ModuleUIPage/UISlideButtonTest.cs.meta | 11 + Assets/SceneManager/SlideButton.meta | 8 + .../SlideButton/SlideButton.unity | 404 ++++++++++++++++++ .../SlideButton/SlideButton.unity.meta | 7 + .../GamePage/SlideButtonTemplate1.uxml | 4 + .../GamePage/SlideButtonTemplate1.uxml.meta | 10 + .../UI Toolkit/GamePage/SlideButtonTest.uxml | 13 + .../GamePage/SlideButtonTest.uxml.meta | 10 + .../UnityThemes/UnityDefaultRuntimeTheme.tss | 2 + 10 files changed, 517 insertions(+) create mode 100644 Assets/ModuleUI/ModuleUIPage/UISlideButtonTest.cs create mode 100644 Assets/ModuleUI/ModuleUIPage/UISlideButtonTest.cs.meta create mode 100644 Assets/SceneManager/SlideButton.meta create mode 100644 Assets/SceneManager/SlideButton/SlideButton.unity create mode 100644 Assets/SceneManager/SlideButton/SlideButton.unity.meta create mode 100644 Assets/UI Toolkit/GamePage/SlideButtonTemplate1.uxml create mode 100644 Assets/UI Toolkit/GamePage/SlideButtonTemplate1.uxml.meta create mode 100644 Assets/UI Toolkit/GamePage/SlideButtonTest.uxml create mode 100644 Assets/UI Toolkit/GamePage/SlideButtonTest.uxml.meta diff --git a/Assets/ModuleUI/ModuleUIPage/UISlideButtonTest.cs b/Assets/ModuleUI/ModuleUIPage/UISlideButtonTest.cs new file mode 100644 index 0000000..50a2f6f --- /dev/null +++ b/Assets/ModuleUI/ModuleUIPage/UISlideButtonTest.cs @@ -0,0 +1,48 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.UIElements; +using MuHua; + +public class UISlideButtonTest : MonoBehaviour { + /// 绑定文档 + public UIDocument document; + /// 模板 + public VisualTreeAsset templateAsset; + + private UISlideButton slideButton; + + /// 根目录文档 + public VisualElement Root => document.rootVisualElement; + + public VisualElement SlideButton => Root.Q("SlideButton"); + + public void Awake() { + slideButton = new UISlideButton(SlideButton, Root, templateAsset, + (data, element) => new UIData(data, element)); + + List datas = new List(); + datas.Add(new Data { name = "匹配" }); + datas.Add(new Data { name = "配置" }); + datas.Add(new Data { name = "招募" }); + + slideButton.Create(datas); + } + public void Update() { + slideButton.Update(); + } + + public class Data : DataSlideButton { + public string name; + } + public class UIData : ModuleUIItem { + + public Button Button => Q