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.inventory-count {
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margin-top: 0;
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margin-right: 5px;
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margin-bottom: 0;
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margin-left: 5px;
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padding-top: 0;
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padding-right: 0;
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padding-bottom: 0;
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padding-left: 0;
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-unity-text-align: upper-right;
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color: rgb(255, 255, 255);
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position: absolute;
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bottom: 0;
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left: 0;
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right: 0;
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}
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.inventory-count-hide {
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display: none;
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}
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,20 @@
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<ui:Template name="InventorySlot" src="project://database/Assets/UI%20Toolkit/GamePanel/Inventory/InventorySlot.uxml?fileID=9197481963319205126&guid=f578171f4be9adb428df45f65a5b62fe&type=3#InventorySlot" />
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<Style src="project://database/Assets/UI%20Toolkit/GamePanel/Inventory/Inventory.uss?fileID=7433441132597879392&guid=509f99a0b8e7fd24c8992a4803182235&type=3#Inventory" />
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<ui:VisualElement name="Container" style="align-items: stretch; justify-content: center; flex-direction: row; flex-wrap: wrap; align-self: auto;">
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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<ui:Instance template="InventorySlot" name="InventorySlot" />
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</ui:VisualElement>
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</ui:UXML>
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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assetBundleVariant:
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script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
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@@ -0,0 +1,7 @@
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<ui:UXML xmlns:ui="UnityEngine.UIElements" xmlns:uie="UnityEditor.UIElements" xsi="http://www.w3.org/2001/XMLSchema-instance" engine="UnityEngine.UIElements" editor="UnityEditor.UIElements" noNamespaceSchemaLocation="../../../../UIElementsSchema/UIElements.xsd" editor-extension-mode="False">
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<Style src="project://database/Assets/UI%20Toolkit/GamePanel/Inventory/Inventory.uss?fileID=7433441132597879392&guid=509f99a0b8e7fd24c8992a4803182235&type=3#Inventory" />
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<ui:VisualElement style="width: 90px; height: 90px; margin-top: 5px; margin-right: 5px; margin-bottom: 5px; margin-left: 5px; background-color: rgb(102, 102, 102); border-top-left-radius: 8px; border-top-right-radius: 8px; border-bottom-right-radius: 8px; border-bottom-left-radius: 8px;">
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<ui:VisualElement name="Image" style="flex-grow: 1;" />
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<ui:Label tabindex="-1" text="999" parse-escape-sequences="true" display-tooltip-when-elided="true" enable-rich-text="true" name="Count" class="inventory-count" />
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</ui:VisualElement>
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</ui:UXML>
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@@ -0,0 +1,10 @@
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fileFormatVersion: 2
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externalObjects: {}
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serializedVersion: 2
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 13804, guid: 0000000000000000e000000000000000, type: 0}
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