This commit is contained in:
MuHua-123
2025-08-29 14:08:02 +08:00
parent 04b65e6945
commit 9a20ee8ac5
17 changed files with 110 additions and 61 deletions
@@ -0,0 +1,42 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UIElements;
namespace MuHua {
/// <summary>
/// 页面单例
/// </summary>
public abstract class ModuleUISingle<Single> : MonoBehaviour where Single : ModuleUISingle<Single> {
/// <summary> 模块单例 </summary>
public static Single I => instance;
/// <summary> 模块单例 </summary>
protected static Single instance;
/// <summary> 初始化 </summary>
protected abstract void Awake();
/// <summary> 绑定文档 </summary>
public UIDocument document;
/// <summary> 根目录文档 </summary>
public VisualElement root => document.rootVisualElement;
/// <summary> 绑定文档 </summary>
public abstract VisualElement Element { get; }
/// <summary> 添加UI元素 </summary>
public void Add(VisualElement child) => Element.Add(child);
/// <summary> 查询UI元素 </summary>
public T Q<T>(string name = null, string className = null) where T : VisualElement => Element.Q<T>(name, className);
/// <summary> 替换,并且设置切换场景不销毁 </summary>
protected virtual void Replace(bool isDontDestroy = true) {
if (instance != null) { Destroy(instance.gameObject); }
instance = (Single)this;
if (isDontDestroy) { DontDestroyOnLoad(gameObject); }
}
/// <summary> 不替换,并且设置切换场景不销毁 </summary>
protected virtual void NoReplace(bool isDontDestroy = true) {
if (isDontDestroy) { DontDestroyOnLoad(gameObject); }
if (instance == null) { instance = (Single)this; }
else { Destroy(gameObject); }
}
}
}
@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: c2b0340184fec6c45815d13d6a1f7321
guid: 6a88fdbff78494947b294cfa1754abb4
MonoImporter:
externalObjects: {}
serializedVersion: 2
@@ -9,5 +9,7 @@ namespace MuHua {
public interface UIControl {
/// <summary> 更新UI状态 </summary>
public void Update();
/// <summary> 解除UI绑定 </summary>
public void Dispose();
}
}
@@ -1,21 +0,0 @@
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace MuHua {
/// <summary>
/// 方向
/// </summary>
[Obsolete("使用类内置的 UIDirection")]
public enum UIDirection {
FromLeftToRight = 0,
FromRightToLeft = 1,
FromTopToBottom = 2,
FromBottomToTop = 3,
HorizontalAndVertical = 4,
Horizontal = 5,
Vertical = 6,
}
}
@@ -8,7 +8,7 @@ namespace MuHua {
/// <summary>
/// 下拉框
/// </summary>
public class UIDropdown<T> : ModuleUIPanel, IDisposable, UIControl {
public class UIDropdown<T> : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
internal readonly VisualElement canvas;
/// <summary> 下拉框容器 </summary>
@@ -9,7 +9,7 @@ namespace MuHua {
/// <summary>
/// 滚动视图
/// </summary>
public class UIScrollView : ModuleUIPanel, IDisposable, UIControl {
public class UIScrollView : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
public readonly VisualElement canvas;
/// <summary> 水平滑块 </summary>
@@ -9,7 +9,7 @@ namespace MuHua {
/// <summary>
/// 滚动视图 - 水平
/// </summary>
public class UIScrollViewH : ModuleUIPanel, IDisposable, UIControl {
public class UIScrollViewH : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
public readonly VisualElement canvas;
/// <summary> 元素方向 </summary>
@@ -9,7 +9,7 @@ namespace MuHua {
/// <summary>
/// 滚动视图 - 垂直
/// </summary>
public class UIScrollViewV : ModuleUIPanel, IDisposable, UIControl {
public class UIScrollViewV : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
public readonly VisualElement canvas;
/// <summary> 元素方向 </summary>
@@ -8,7 +8,7 @@ namespace MuHua {
/// <summary>
/// 滚动条 - 水平
/// </summary>
public class UIScrollerH : ModuleUIPanel, IDisposable, UIControl {
public class UIScrollerH : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
public readonly VisualElement canvas;
/// <summary> 元素方向 </summary>
@@ -8,7 +8,7 @@ namespace MuHua {
/// <summary>
/// 滚动条 - 垂直
/// </summary>
public class UIScrollerV : ModuleUIPanel, IDisposable, UIControl {
public class UIScrollerV : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
public readonly VisualElement canvas;
/// <summary> 元素方向 </summary>
@@ -8,7 +8,7 @@ namespace MuHua {
/// <summary>
/// 滑块 - 水平
/// </summary>
public class UISliderH : ModuleUIPanel, IDisposable, UIControl {
public class UISliderH : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
public readonly VisualElement canvas;
/// <summary> 元素方向 </summary>
@@ -8,7 +8,7 @@ namespace MuHua {
/// <summary>
/// 滑块 - 垂直
/// </summary>
public class UISliderV : ModuleUIPanel, IDisposable, UIControl {
public class UISliderV : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
public readonly VisualElement canvas;
/// <summary> 元素方向 </summary>
@@ -8,7 +8,7 @@ namespace MuHua {
/// <summary>
/// 悬浮窗口
/// </summary>
public abstract class UIWindow : ModuleUIPanel, IDisposable, UIControl {
public abstract class UIWindow : ModuleUIPanel, UIControl {
/// <summary> 绑定的画布 </summary>
public readonly VisualElement canvas;
/// <summary> 隐藏的USS类名 </summary>