修复BUG

This commit is contained in:
MuHua-123
2025-10-09 15:04:34 +08:00
parent 1b017de1ba
commit bd27595b0d
23 changed files with 29 additions and 108 deletions
@@ -0,0 +1,20 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 材料 - 物品常量
/// </summary>
[CreateAssetMenu(menuName = "MuHua/物品系统/材料")]
public class ConstMaterial : InventoryItemConst {
/// <summary> 最大堆叠数 </summary>
public int maxStack = 99;
public override InventoryItem To() {
DataMaterial item = new DataMaterial();
item.name = name;
item.sprite = sprite;
item.maxStack = maxStack;
return item;
}
}