修复BUG
This commit is contained in:
@@ -0,0 +1,19 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
/// <summary>
|
||||
/// 装备
|
||||
/// </summary>
|
||||
public class Equipment : InventoryItem {
|
||||
/// <summary>
|
||||
/// 装备类型:稀有度/装备类型/次级类型/种类
|
||||
/// <br/>稀有度:普通,精良,稀有,史诗,传奇,神话
|
||||
/// <br/>装备类型:武器,护甲,饰品
|
||||
/// <br/>次级类型:单手,副手,双手,上衣,头盔,手套,腰带,鞋子,项链,戒指,手镯
|
||||
/// <br/>装备种类:剑,锤,枪,弓,斧头,盾牌,法杖,魔杖
|
||||
/// </summary>
|
||||
public string type;
|
||||
/// <summary> 词缀列表 </summary>
|
||||
public List<EquipmentAffix> affixes = new List<EquipmentAffix>();
|
||||
}
|
||||
Reference in New Issue
Block a user