using System.Collections; using System.Collections.Generic; using UnityEngine; /// /// 库存类型枚举,区分背包、仓库等不同库存。 /// public enum InventoryType { EquipmentSlot, Backpack, Storage } /// /// 物品库存 - 数据 /// public abstract class DataInventory { /// 库存类型 public InventoryType inventoryType; } /// /// 仓库 - 库存 /// public class DataStorage : DataInventory { } /// /// 背包 - 库存 /// public class DataBackpack : DataInventory { }