using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; namespace MuHua { public class UILongField : LongField { public new class UxmlFactory : UxmlFactory { } public new class UxmlTraits : LongField.UxmlTraits { } public UILongField() { ClearClassList(); AddToClassList("input-field"); labelElement.ClearClassList(); labelElement.AddToClassList("unity-text-element"); labelElement.AddToClassList("input-field-label"); VisualElement inputElement = this.Q("unity-text-input"); inputElement.ClearClassList(); inputElement.AddToClassList("input-field-box"); VisualElement textElement = inputElement.Q(""); textElement.ClearClassList(); textElement.AddToClassList("unity-text-element"); textElement.AddToClassList("input-field-text"); } } }