using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UIElements; namespace MuHua { /// /// 悬浮窗口 /// public abstract class UIWindow : ModuleUIPanel, UIControl { /// 绑定的画布 public readonly VisualElement canvas; /// 隐藏的USS类名 public string hideClassName = "document-page-hide"; private bool isDownMove; private Vector3 pointerPosition; private Vector3 originalPosition; public VisualElement Window => Q("Window"); public VisualElement Top => Q("Top"); public VisualElement Container => Q("Container"); public Label Title => Q